Demand for the lore team to END the arc early

    We ask the Lore Team to adjust how gas depletion is handled in Attack on Titan events. Recently, players ran out of gas without any warning, which felt unfair and broke immersion. Instead, we propose clear in-lore indicators (like engineers or faulty canisters), small OOC notifications, and the chance to use gas shortages as story-driven challenges. This would make the experience more immersive, fair, and engaging for everyone.
    This petition is important because sudden gas depletion removes player agency and disrupts immersion. In an Attack on Titan setting, resource struggles should add tension and create meaningful story arcs, not feel like unexpected punishments. By giving players warning and turning shortages into narrative opportunities, the lore team can keep the experience fair, engaging, and true to the world’s atmosphere.
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