Bring Back Jäger & Bandit's Acog

After the newest Blood Orchid Update All Of us Jäger And Bandit Mains Have Been Left Helpless. Without Our Acogs We Are Nothing, For None Of The Other Sites Have The Same Efficiency As The Acog. Furthermore, Whilst This Has Eliminated Almost Every Bandit and/or Jager Main, It Now Means That Attackers Can Hold Crazy Lines Of Site, That Can Only Really Be Countered By Doc Or Rooks Acogs.

Ubisoft Said That They Removed Acogs Because Defenders Held Crazy Lines Of Site. But Isn't That The Whole Point, In A Realistic Situation, That Is An Advantage That A Defender Would Have.

To add, The Recent Implementation Of The New Trap Operators (Lesion + Ela) Mean That Attackers Can No Longer Rush Into a Building, But Have To Take A Slow And Methodical Sweep. To stretch this New Play Style Further, These "Crazy" Angles would implement a much more, again slow and Methodical, pace!
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